Make a product using known procedures or through modelling of others.
Demonstrate their product, tell the story of designing and making their product, and explain how their product contributes to the individual, family, community, and/or environment.
Use materials, tools, and technologies in a safe manner in both physical and digital environments.
Develop their skills and add new ones through play and collaborative work.
Explore the use of simple, available tools and technologies to extend their capabilities.
Create artistic works collaboratively and as an individual, using ideas inspired by imagination, inquiry, experimentation, and purposeful play.
Sorting 3D object and 2D shapes using one attribute and explaining sorting rule.
Compare 2D shapes and 3D objects in the environment.
Describe relative positions using positional language.
Replicating composite 2D shapes and 3D objects.
Incorporate First Peoples worldviews and perspectives to make connections to mathematical concepts.
Use reasoning to explore and make connections
Recognize causes and consequences of events, decisions, or developments in their lives (cause and consequence).
“Curricular Competencies are the skills, strategies, and processes that students develop over time. They reflect the ‘Do’ in the Know-Do-Understand model of curriculum. The Curricular Competencies are built on the Thinking, Communicating, and Personal and Social competencies relevant to disciplines that make up an area of learning.”
from The BC Ministry of Education’s New Curriculum